embeddedlibrary
reusable software modules for embedded systems
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Player info structure to hold player settings. More...
#include <game.h>
Data Fields | |
char | name [16] |
name of player | |
enum term_color | color |
color setting for player | |
uint8_t | skill |
0-9 skill level of player | |
Player info structure to hold player settings.
Holds values for the players name, a color setting for the player, and a skill level