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embeddedlibrary
reusable software modules for embedded systems
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Char Object. More...
#include <game.h>
Data Fields | |
| char | c |
| Displayed character ("sprite") | |
| char | x |
| x position (increasing from left to right) | |
| char | y |
| y position (increasing from top to bottom) | |
| char | status |
| Status of object. Usage depends on implementation. | |
Char Object.
Reusable char object type to track a single char's position and status.