embeddedlibrary
reusable software modules for embedded systems
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Char Object. More...
#include <game.h>
Data Fields | |
char | c |
Displayed character ("sprite") | |
char | x |
x position (increasing from left to right) | |
char | y |
y position (increasing from top to bottom) | |
char | status |
Status of object. Usage depends on implementation. | |
Char Object.
Reusable char object type to track a single char's position and status.