embeddedlibrary
reusable software modules for embedded systems
char_object_t Struct Reference

Char Object. More...

#include <game.h>

Data Fields

char c
 Displayed character ("sprite")
 
char x
 x position (increasing from left to right)
 
char y
 y position (increasing from top to bottom)
 
char status
 Status of object. Usage depends on implementation.
 

Detailed Description

Char Object.

Reusable char object type to track a single char's position and status.

Warning
JK 10/10

The documentation for this struct was generated from the following file: